X Box Art
X Box Art
X Box Art

X

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Alt-Name エックス, Ekkusu
Release Type: Official Release
Developer(s): Nintendo R&D1
Publisher(s): Nintendo
Platform: Game Boy [JP]
Genre: Simulation
Rating: NA
Item Number: DMG-ECJ
Barcode: 4902370501490
Release Date: May 29 1992
Description: NA
Box Text: NA
Date User Field Value
08-02-2022 tripredacus Description
08-02-2022 tripredacus Alt-Name ????, Ekkusu
08-02-2022 tripredacus Barcode 4902370501490
08-02-2022 tripredacus Name X
04-25-2016 blurks Back Box Art new
04-25-2016 blurks Front Box Art new
03-11-2014 mastafafik Alt-Name ???? [JP]
03-11-2014 mastafafik Description X is an early 3D Game Boy game, formally known as Lunar Chase or Eclipse and was one of first three dimensional games for a handheld console. Its concept was designed by British programmer Dylan Cuthbert, who was one of the lead programmers of Argonaut Software at the time. Argonaut Software were later the developers of the original Star Fox. The original concept of X was inspired by games like Star Glider, and an unfinished prototype was presented as a tech demo to various video game companies. Nintendo later decided to further develop the game and publish it. X was never released outside of Japan, although it received a sequel X-Returns (localized as X-Scape for the US and 3D Space Tank for PAL regions) for DSiWare. The tunnel scene from Earth to Tetamus II plays as a remixed soundtrack in Super Smash Bros. Brawl, and was featured in Nintendo Sound Selection Volume 3 as 'Tunnel Scene' hence the name of the track in SSBB.
03-11-2014 mastafafik Item Number DMG-ECJ
08-07-2011 torchickens Description X is an early 3D Game Boy game, formally known as Lunar Chase or Eclipse and was one of first three dimensional games for a handheld console. Its concept was designed by British programmer Dylan Cuthbert, who was one of the lead programmers of Argonaut Software at the time. Argonaut Software were later the developers of the original Star Fox. The original concept of X was inspired by games like Star Glider, and an unfinished prototype was presented as a tech demo to various video game companies. Nintendo later decided to further develop the game and publish it. X was never released outside of Japan, although it received a sequel X-Returns (localized as X-Scape for the US and 3D Space Tank for PAL regions) for DSiWare. The tunnel scene from Earth to Tetamus II plays as a remixed soundtrack in Super Smash Bros. Brawl, and was featured in Nintendo Sound Selection Volume 3 as 'Tunnel Scene' hence the name of the track in SSBB.
08-06-2011 torchickens Cart/Disc/Media Art new
08-06-2011 torchickens Back Box Art new
08-06-2011 torchickens Front Box Art new
08-06-2011 torchickens Barcode T4902370501490
08-06-2011 torchickens Developer 516
08-06-2011 torchickens Name X - Ekkusu
08-02-2011 torchickens Created

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